We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. The Sinking City is not a bad game by any means, it just lacks a good amount of polish and a bit of variety when it comes to its gameplay mechanics, but to play it on Switch you'll have to make even more compromises than on the other systems. What will remain an issue though are the awfully long loading times (loading the game from the title screen takes about 1 minute and a half), which makes dying all the more frustrating as you can imagine. Details also seem to have gotten lost since last June, but handheld mode manages to hide the graphical shortcomings a little at least. Compared to the other versions of the game, you'll see a lot more aliasing and pop-in issues, fewer pedestrians on the street it seems and a choppy framerate that doesn't go too low according to our plugin, but that is nonetheless quite annoying. It's nice to see so many non indie titles coming to Switch, even though it's not always the best way to experience them. With its many technical shortcomings on PC, PS4 and Xbox One, we didn't expect the Switch version of The Sinking City to shine particularly but we still were curious to see how Frogwares had ported their game on Nintendo's console.
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